| _xXxTWiST3DxXx_'s Object Spawns finally out! | |
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+14$CR4PPY KiNgOfUnIvErS 11770 TuRTL3 TroyIrving thejuggil0 5IL3NC3 lalalalalalalBoo lor3n_c4bo_nl 5h4d0w Darkness XtecK masterchief_117 _xXxTWiST3DxXx_ 18 posters |
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_xXxTWiST3DxXx_ Admin
Posts : 47 Reputation : 11 Join date : 2010-02-17 Age : 31
| Subject: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 12:43 am | |
| They're not my perfected spawns, but they should be good enough for you guys to play around with, I hope you enjoy these as much as I did! The only thing I ask is that you make sure everybody knows that I made these and all other object spawns, don't let my legendary codes go unknown!PLEASE, As my final request, any elite hacker (including you Vosman), do not try to perfect these spawns as I already have (and do not want to release them), there is no need to perfect them. Do not undermine my best work and release them perfected. Instructions: All you need to do is switch the "Swamps_Spawns" code on and off. Make sure you are the only one in the room when you activate the code. Once done, you are free to use any of the spawn codes, they work by using mines. So you will need to lay a mine for it to spawn the object. (Note: After you do the first step, you may use the spawns no matter how many people are in the room). PLUS REP! #Swamps_Spawns ;Credit: _xXxTWiST3DxXx_ ;killzonecentral.tk 0x00003100 0x3C0808E0 0x00003104 0x8D080738 0x00003108 0x8D080008 0x0000310C 0x8D090000 0x00003110 0x8D0A0008 0x00003114 0x8D0B0028 0x00003118 0x8D0C0038 0x0000311C 0x8D0D004C 0x00003120 0x8D0E0050 0x00003124 0x8D2900A0 0x00003128 0x8D4A00A0 0x0000312C 0x8D6B00A0 0x00003130 0x8D8C00A0 0x00003134 0x8DAD00A0 0x00003138 0x8DCE00A0 0x0000313C 0x3C0F0880 0x00003140 0xADE93000 0x00003144 0xADEA3004 0x00003148 0xADEB3008 0x0000314C 0xADEC300C 0x00003150 0xADED3010 0x00003154 0xADEE3014 0x00003158 0x03E00008 0x000AB6D8 0x0E200C40 #Spawn_Barrels ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D083000 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118 #Spawn_Crates ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D083004 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118 #!!Spawn_Reeds ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D083008 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118 #Spawn_Depots ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D08300C 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118 #Spawn_Spidermines ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D083010 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118 #Spawn_Bounty Door ;Credit:_xXxTWiST3DxXx_ ;killzonecentral.tk 0x0011C290 0x3C080880 0x0011C294 0x8D083014 0x0011C298 0x8E0900A0 0x0011C29C 0xAD280118
Last edited by _xXxTWiST3DxXx_ on Sat Feb 20, 2010 4:54 pm; edited 1 time in total | |
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masterchief_117
Posts : 24 Reputation : 0 Join date : 2010-02-20 Age : 34 Location : By The Taco Truck
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 1:02 am | |
| nice codes can't wait to harass people on kzl with them lol | |
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XtecK
Posts : 51 Reputation : 1 Join date : 2010-02-20 Location : United Kingdom
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 2:24 am | |
| Love the codes | |
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Darkness
Posts : 36 Reputation : 0 Join date : 2010-02-18 Age : 31 Location : Germany
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 3:26 am | |
| nice but why releasing?? | |
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5h4d0w
Posts : 16 Reputation : 0 Join date : 2010-02-17
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 6:01 am | |
| wow nice didn't know u released them.
EDIT: They dont work?!? It crashes when I turn them on.... | |
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lor3n_c4bo_nl
Posts : 5 Reputation : 0 Join date : 2010-02-20
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 8:09 am | |
| twisted its nice ! but the spawn spidermine spawn reeds and spawn bountydoors dont work | |
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Darkness
Posts : 36 Reputation : 0 Join date : 2010-02-18 Age : 31 Location : Germany
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 8:42 am | |
| - lor3n_c4bo_nl wrote:
- twisted its nice ! but the spawn spidermine spawn reeds and spawn bountydoors dont work
dumb ididot how he said they rnt fixed really u r so stupid damn | |
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lalalalalalalBoo
Posts : 29 Reputation : 0 Join date : 2010-02-17 Age : 28 Location : this one place.
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 9:57 am | |
| haha lol nice (Twisted) cant wait to try it.
dumb ididot how he said they rnt fixed really u r so stupid damn
haha it's idiot haha and what's rnt, what does it mean.??? | |
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5IL3NC3
Posts : 33 Reputation : 0 Join date : 2010-02-20
| Subject: . Sat Feb 20, 2010 11:59 am | |
| Man!! I never thoughts these wouldve been released. Thanks Twisted for the release! And this for Swamp only right? | |
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thejuggil0
Posts : 4 Reputation : 0 Join date : 2010-02-17
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 12:52 pm | |
| dude.. should've put them in ViP.. well that just means you'll have even more epic codes in ViP.. but i'm still sad you released.. | |
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Darkness
Posts : 36 Reputation : 0 Join date : 2010-02-18 Age : 31 Location : Germany
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 1:29 pm | |
| im too sad but they work not only for swamp they work for almost all maps (arfield,prison,swamp,trenches(but there only sparky fenches),docks(there sometimes windows) | |
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TroyIrving
Posts : 106 Reputation : 3 Join date : 2010-02-20 Age : 27 Location : Maryland
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 3:08 pm | |
| How about instead of complaining u enjoy that you have them at all? and if u actually know how to use them, they dont freeze you | |
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TuRTL3
Posts : 20 Reputation : 0 Join date : 2010-02-20 Age : 35 Location : 1
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 4:33 pm | |
| WAIT WE CAN ONLY USE IT IN SWAMPS
Last edited by TuRTL3 on Sun Feb 21, 2010 3:17 pm; edited 1 time in total | |
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11770
Posts : 34 Reputation : 0 Join date : 2010-02-20 Age : 31 Location : my room
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 6:00 pm | |
| they work they are just tricky to get working on certain maps took me like 1;/2 an hour 2 get them 2 work 4 me.. | |
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TroyIrving
Posts : 106 Reputation : 3 Join date : 2010-02-20 Age : 27 Location : Maryland
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 6:16 pm | |
| Theyre not tricky... at all, you just have to have the common sense of a 2 year old to use them -_- | |
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11770
Posts : 34 Reputation : 0 Join date : 2010-02-20 Age : 31 Location : my room
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 6:22 pm | |
| sometimes the psp freezes if you do exactly what the instructions say the are unstable , the most stable map is the prison | |
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5h4d0w
Posts : 16 Reputation : 0 Join date : 2010-02-17
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 7:21 pm | |
| I got the working but I lag out really quick when using them :p | |
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TroyIrving
Posts : 106 Reputation : 3 Join date : 2010-02-20 Age : 27 Location : Maryland
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 8:15 pm | |
| I barely ever lag out, i dont follow what the instructions say, i have my own way, but twisted doesnt want help given, so im not gonna | |
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KiNgOfUnIvErS
Posts : 27 Reputation : 0 Join date : 2010-02-17
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sat Feb 20, 2010 11:42 pm | |
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TuRTL3
Posts : 20 Reputation : 0 Join date : 2010-02-20 Age : 35 Location : 1
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sun Feb 21, 2010 3:21 pm | |
| WAIT SO WHEN I PLACE A MINE DO I STILL TURN OF THE CODES FOR LEAVE THEM ON | |
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$CR4PPY
Posts : 69 Reputation : 0 Join date : 2010-02-20 Age : 27 Location : Gilroy,CA
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sun Feb 21, 2010 3:45 pm | |
| Awesome some turn off my psp tho but most do work Glad you decided to release then | |
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TroyIrving
Posts : 106 Reputation : 3 Join date : 2010-02-20 Age : 27 Location : Maryland
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sun Feb 21, 2010 4:14 pm | |
| Dont be glad he decided to release them, he released them because a faggot leaked them to enough people, so he just publicly released them, and he still doesnt want people to have them he sais, but what can he do now? | |
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KiNgOfUnIvErS
Posts : 27 Reputation : 0 Join date : 2010-02-17
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Sun Feb 21, 2010 10:49 pm | |
| - TuRTL3 wrote:
- WAIT SO WHEN I PLACE A MINE DO I STILL TURN OF THE CODES FOR LEAVE THEM ON
WHY U USE THE CAPS? | |
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TuRTL3
Posts : 20 Reputation : 0 Join date : 2010-02-20 Age : 35 Location : 1
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Mon Feb 22, 2010 7:20 am | |
| My caps lock is Brocken so I have to use my iPod just to put lower case | |
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TroyIrving
Posts : 106 Reputation : 3 Join date : 2010-02-20 Age : 27 Location : Maryland
| Subject: Re: _xXxTWiST3DxXx_'s Object Spawns finally out! Mon Feb 22, 2010 1:52 pm | |
| yeah yeah dont get off topic guys come on | |
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| _xXxTWiST3DxXx_'s Object Spawns finally out! | |
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